Get Coding 2! by David Whitney
Walker, 2018. ISBN 9781406382495
(Age: 9+) Recommended. Subjects: Computer programming, Computer
games. Cover subtitle: Build five computer games using HTML and
JavaScript.
Get Coding 2 is an exciting and informative how to guide for
young computer programmers. In the introduction we have the
definition of computer software and hardware and take a look back at
the history of computer games. Parents, older siblings and
grandparents will enjoy sharing their memories of gaming from the
classics like Pac-Man and Mario through to Candy Crush Saga and
Angry Birds.
With colour-coded missions, clear instructions, step-by-step guides,
colourful diagrams and key code skills this is a comprehensive guide
to using HTML5, CSS and JavaScript. Join scientist Professor Ruby
Day and her friends Rusty, Grace and Markus and learn how to develop
games of Noughts and Crosses, Snake, Table Tennis, Endless Runner
and Side-Scrolling Platformer. Each section begins with The
Developer's Dictionary that includes the game's history and skills
for playing. Creatively organised into bite-size boxes, following
the arrows to develop each level, this is a rewarding approach to
learning these skills. After working through a game build, there's a
challenge to change the design of the board or work on developing
other more difficult games.
Duncan Beedie's bold graphics, with lively characters and cute cat
Scratch add excitement to this comprehensive information book.
Colour blocking, hints and tips in speech bubbles and the attention
to detail make David Whitney's second computer programming book a
great tool for young coders keen to increase their skills and
knowledge. In the United Kingdom, Whitney wrote this for the Young
Rewired State global community, children and youth up to 18 to learn
coding and programming, preparing them to become digital citizens.
This is an excellent introductory guide to teach computing skills
for both young and older users.
Rhyllis Bignell